Oculus Go, a VR machine, was selected as one of the 25 best inventions in the “Time†magazine 2017
Recently, the US "Time" magazine released the list of the 25 best inventions in 2017. The products on the list include not only the iPhone X, Nintendo Switch, Tesla Model 3, but also many "strange" products that we are not familiar with. . It is worth mentioning that Oculus GO this VR machine is also on the list!
Oculus GO made its official debut at the Oculus Connect Developers Conference. According to Facebook Oculus vice president of virtual reality Hugo Barra and foreign media reports, Oculus GO uses "ultralight" fiber design, mesh tape, foam inner structure layer, a resolution of 2560x1440 "fast exchange LCD Display screen, support for spatial audio, built-in speaker, 3.5mm headphone jack and single motion controller.
"Pokemon GO" player captures 500 million Pokémon within two days
On Sunday, "Pokemon GO" developer Niantic launched the "Global Catch Challenge" campaign. The highest prize for this event will be unlocked after players cumulatively capture Pokémon reaching 3 billion.
According to the official "Pokemon GO" on November 21, players' enthusiasm was fully mobilized. In less than two days, they successfully captured more than 500 million Pokémon and unlocked corresponding rewards.
The event will continue until November 26th, so the player's pressure is still very great! As the most successful AR mobile game at the moment, "Pokemon GO" once created the "people to go to the streets" event. Some netizens ridiculed this. It is the only game that allows otaku out of the room. It's just not too long. With the extension of the game's time to market, the number of active players has started to fall, but even if it is so, the game’s popularity is not to be underestimated.
"Rez Infinite" Android version comes with Daydream View
In 2016, Rez Infinite officially landed on PlayStation VR and scored the highest rated VR game on Metacritic with a score of 89 (out of 100). The producer of the game, Shuikou Philosophy, once said, “From the very beginning, PS VR has entered my sights, and now technology can already produce the ideal “Rez.†We have exhausted our imagination to create a completely different world. ."
After nearly a year, Rez Infinite finally landed on Steam VR and the Oculus platform. But with PlayStation VR, HTC Vive, Oculus Rift, users need to spend a lot of time "preparatory work."
Now there is finally an easy way to experience Rez Infinite - using Daydream View is fine. Recently, according to foreign media reports Enhance Games has released the Android version of "Rez Infinite (Rez Infinite)", users only need to use compatible Daydream platform phone VR box + controller can be.
Go social with your buddy and surf the social world of VR in Facebook.
Facebook has been vigorously developing VR social networking. In April last year, Spaces Beta was launched. This year, Oculus Connect 4 has made new progress. The ice-fishing game Developed by Resolution Games, Bait!, displayed during OC4 now allows you and your friends to enjoy fishing in the virtual world.
Bait! was first shown on the Gear VR and released by Archiact. Later it became a dark horse and the download volume quickly exceeded 500,000. The game's goal is very simple and clear - that is, catch fish, the game operation is very simple, just wait until the fish on the hook and touch the controller will be able to close the hook, the entire process only need Gear VR controller to control the cast line The whole process of rolling fish. However, like real fishing in life, you need to pay attention to a tension meter near the fishing rod to avoid breaking the fishing line!
To help VR design, Bait! launched its exclusive "Special Edition" for the Facebook Spaces platform - Bait! Arctic Open. This game is available to users of Oculus Rift to download for free. One of its highlights is to support multiplayer online and provide players with space to communicate with their friends.
Does Apple continue to force AR or will launch AR glasses this time to play really?
Recently, there was news that Apple's AR strategy may have made major breakthroughs by the end of 2018 or 2019 - the introduction of Wearable AR (Augmented Reality) glasses, and the creation of Quanta. It is reported that Liang Xiaozhen, the vice chairman of Quanta, has secretly organized a team of 1,000 people to carry out product research and development, and has taken responsibility for the assembly of Apple's AR glasses. Instead of responding to this, the general emphasis has been on the AR application field, which has been the key application market for Quanta’s active layout in recent years. At present, there are indeed related R&D teams in operation and cover cloud application software and hardware.
Can we really wear AR equipment in 2020? Apple spends $30 million to acquire VRvana
It is no secret that Apple is concerned about the development of AR and VR technology. It is just because there is no actual hardware product release, and it is somewhat “thunder and rainyâ€. According to foreign media reports recently, informed sources revealed that Apple acquired VRvana for $30 million.
VRvana is a Canadian start-up company engaged in the development of AR and VR equipment. Bertrand Nepveu, founder of the company, started crowdfunding as early as 2014, but eventually ended in failure. Subsequently, Oculus brought global VR development boom, Bertrand Nepveu finally found the opportunity, and launched Totem.
Microsoft HoloLens to share something? HoloTouch sues its infringement
In the second half of this year, Microsoft's Windows MR platform is getting so strong that people have overlooked the "focus" of the past - HoloLens.
Recently, this representative MR head was spread out. The American company HoloTouch initiated a lawsuit in the Southern District Court of New York, stating that Microsoft knew that its head-mounted display device infringed the company’s patents. R. Douglas McPheters, president of HoloTouch, explained: "Microsoft's HoloLens infringed our company's patents for non-contact holographic human-machine interface technology."
HoloTouch, headquartered in Connecticut, develops a wide range of human-computer interface technology patents. In addition to Microsoft, HoloTouch also sued many companies that infringed its patents.
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