Exciting "Human-Machine Wars", Chinese Chess Academy welcomes Google founder and CEO

On December 13th, today's Google CEO Sundar Pichai, Google co-founder and Alphabet president Sergey Brin came to the Chinese chess house to observe the chess player training and "Chess St." Nie Weiping nine paragraphs and the Chinese Go team coach Yu Bin nine paragraphs exchanged.

At the beginning of last month, AlphaGo team member Fan Wei announced that AlphaGo has made great progress in half a year and will return to play in 2017. Did Brin and Pachai come to the battle today? Maybe we will be able to see AlphaGo against Ke Jie.

However, there was no Ke Jie on the scene. It is understood that Ke Jie was in Guizhou at this time, preparing for the third game of the Bailing Cup World Go Open final tomorrow.

Exciting "Human-Machine Wars", Chinese Chess Academy welcomes Google founder and CEO

Since the advent of the first computer, people have dreamed of creating a computer system that can perfectly simulate or even surpass the human brain. In the past 20 years, four human-machine wars have left a particularly deep impression on people and have become an excellent footnote for the development of artificial intelligence.

Exciting "Human-Machine Wars", Chinese Chess Academy welcomes Google founder and CEO

Alpha Go - a "deep thinker" with a chess style

Go has always been regarded as the last intellectual high ground of mankind. It is estimated that the number of possible moves in Go exceeds the total number of atoms in the observable universe. Obviously, the "dark blue" type of hard calculations are not feasible in Go.

In January of this year, the "in-depth thinking" of the artificial intelligence company owned by Google Inc. in the United States reported in the "Nature" magazine that the "Alpha Go" artificial intelligence program developed by the company defeated the European Go champion Fan Wei in 5:0 last October. This is the first time an artificial intelligence program has defeated a human Go player without letting a child.

The core system of "Alpha Go" belongs to the most popular neural network-based deep learning: simulating the human brain neural network, learning 30 million steps of professional chess players through a large amount of data analysis, and then self-game through enhanced learning methods. Beat more humans than the basic game. "Alpha Go" determines the chess path through the strategy network and the value network. Instead of calculating the possibility of each step, there is quite a taste of the human player "I feel like this will win."

Exciting "Human-Machine Wars", Chinese Chess Academy welcomes Google founder and CEO

Fan Wei told Xinhua News Agency: "If no one tells me, I must not know that it is a computer. It is too human. It must be thinking. According to people, it should have a chess style."

The South Korean player Li Shishi, who is about to play against Alpha Go, told reporters that the strength of "Alpha Go" is difficult to compete with himself. He will win with 4:1 or 5:0. If there is no mistake, he will win 100%.

Inspur Tiansuo - "Iron Man" with one enemy five

In 2006, in the first Chinese chess game of the "Inspur Cup", five Chinese chess grandmasters eventually lost to the supercomputer wave Tissot. The Chinese-inspired simulation war game, invented by the Chinese, was dominated by Chinese supercomputers.

It is worth mentioning that the wave of Tissot in the game, while facing Liu Dahua, Zhang Qiang, Wang Yang, Xu Tianhong, Park Fengbo five masters. In the two-game game, Inspur Tiansuo scored a total of 66 trillion chess analysis and retrieval skills at an average speed of 27 seconds per move, and finally won the total score of 11:9.

Exciting "Human-Machine Wars", Chinese Chess Academy welcomes Google founder and CEO

The game was extremely intense. Liu Dahua bluntly said "hard work" during the intermission between the two games. In this high-intensity war of attrition, the key to the ultimate victory of the computer is considered to be its tireless stability.

Zhang Qiang also admits: "The reason for losing is mainly the excessive consumption of physical strength. In the past, people competed, and the last moment was the confrontation between will and mentality. See who can persist until the end, who can make mistakes. But the computer does not have such a problem. ”

Since that game, chess software has flourished, and human chess players have become increasingly difficult to compete with.

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